How to Fit a B-2 Bomber into GTA 3: A Very "Normal" C++ Project
Translated by a model; the original is in Russian.
Over on the Lobsters forum, people took notice of a video with a telling title — "Most Normal C++ Project: Coding a B2 Stealth Bomber in GTA 3."
The sarcastic headline sets the tone all by itself: behind the phrase "the most normal project" lies an undertaking that's hard to call routine. The author sets out to write additional code for the classic game GTA 3 and drop into it the B-2 Spirit strategic bomber — that very "stealth" plane whose silhouette is familiar from military parades and documentary footage.
The material provided offers no implementation details — only the video's title is available, so there's no way to judge the specifics (exactly which tools and modding techniques were used, or how the result turned out) from it. One thing is clear: this is yet another example of enthusiasts continuing to dig around in the innards of old C++ games, turning a modest modification into a technical spectacle in its own right.
The genre of "what if we added to an old game something that was never there" has long become a distinct pastime for the community. The irony of the title only underscores it: what looks from the outside like eccentricity is, for the author, perfectly ordinary work with code.
Source: Lobsters
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