#программирование
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Gleam developer closes a three-year-old bug using arenas in Rust
The author of the blog giacomocavalieri.me explains how the arena allocation technique in Rust helped close an issue that had remained open for three years. The story concerns work on the Gleam language compiler.
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Terence Tao shares his experience using AI agents to write code
The renowned mathematician Terence Tao has published a note on his blog about using modern AI agents to develop both old and new applications. The post drew notable attention on Hacker News.
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An AI Agent in 100 Lines of Lisp
A developer has published an implementation of an AI agent that fits into just a hundred lines of Lisp code. The piece appeared on the author's personal blog and sparked discussion on the Lobsters aggregator.
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Rust 1.97.0, the new version of the programming language, is out
The Rust developers have unveiled version 1.97.0. The release changes the default symbol mangling scheme and adds new capabilities to Cargo.
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Bun Rewritten from Zig to Rust with the Help of AI Agents
Bun's creator, Jarred Sumner, has described how he rewrote the runtime from Zig to Rust, handing off a significant share of the work to agents built on language models. The trigger was elusive memory-management bugs.
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The Odin Programming Language Reaches Version 1.0
The developers of the Odin programming language have announced the release of version 1.0. The announcement was presented in the form of a video.
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A Fresh Take on Error Handling in Rust
A new post has appeared on the blog offering a fresh approach to error handling in the Rust language. The author puts forward an alternative view of the established practices for working with errors.
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Developers share their experience using Zig on a 100,000-line game project
In a new video, the authors describe what it was like to work with the Zig programming language over three years of developing a game. The project has grown to 100,000 lines of code.
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Dan Luu Shares Notes on Agentic Coding
Well-known tech blogger Dan Luu has published a piece with personal observations on using AI agents in development. The post sparked discussion on the Lobsters aggregator.